Craft over quantity
Every screen, transition, and edge case gets attention. If it isn't good enough to keep on our own phones, it doesn't ship.
Knox Studios is independent by design — every app and game is built end to end, in-house, with care.
Connor founded Knox Studios to build mobile software the way he wished more studios did — with restraint, craft, and a genuine respect for the person on the other side of the screen.
Operating under Knox Holdings LLC in Valley, Alabama, the studio ships a deliberately wide range of products: swipe-first consumer apps, the Knox Gems game collection, field tools for the trades, and the Sync suite of private health and care apps. Different categories, one standard.
Rather than chase headcount, Knox Studios keeps the loop tight — design, build, ship, learn — so quality never gets diluted on its way to release.
Jessica Milner serves as a managing member of Knox Studios, partnering with Connor to guide the studio's operations, product direction, and day-to-day execution.
Alongside the founding team, she helps keep the studio focused — balancing ambitious product goals with the discipline it takes to ship polished apps and games people actually want to use.
Every screen, transition, and edge case gets attention. If it isn't good enough to keep on our own phones, it doesn't ship.
Tight loops beat big-bang launches. We release, watch how people actually use things, and iterate quickly.
Especially in the Sync suite, sensitive data is treated with care. We collect only what an app needs to work.
Design and engineering live under one roof, so the people making decisions are the people shipping the product.
Whether it's a partnership, a new product idea, or feedback on one of ours — the door's open.